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About

Brenna Johnson

Brenna is a graduate from the Digipen Institute of Technology, where her main area of study was in visual development, concept design and illustration, while also learning about other relevant subjects such as animation and storyboarding. Currently an illustrator and character designer at The Publishing Empire, Brenna’s goal is to entertain with her designs and illustrations, and to continue growing as an artist within the film, television, comicbook and game industries.

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In her spare time she enjoys cooking, traveling with family, and learning about sea life.

Here is my resume!:

Projects/ Experience

 

The Pirate and the Parrot – Sept, 2021 - Present

Visual Development Artist/ Character Designer

 

Designed concepts of characters and environments with the purpose of simulating the visual development process for a CG animated short. Focused on creating designs with an emphasis on story, and that display versatility and an understanding of artistic principles in a clear and appealing way.

 

Paul Python’s Python Adventures – Dec, 2017 - Present The Publishing Empire – Illustrator/ Character Designer

 

Designed characters and illustrated comic pages in collaboration with the art director for an upcoming educational book and game for children. Helped to inform the book’s overall mood and style.

 

Ming – Sept, 2017 - Apr, 2018

Art Director/  Visual Development Artist

 

Oversaw the art direction from concept to post production to create a three minute CG animated short with a team of ten. Provided environment designs, color scripts, and lighting concepts.

 

Monsters in the Dark – Jul, 2018 - Apr, 2019

Matte Painter

 

Contributed to the creation of stylized backgrounds for a five minute CG animated short by painting mattes and 2D environment assets in collaboration with the director and the CG environment team.

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Education

Bachelor of Fine Arts in Digital Art and Animation

DigiPen Institute of Technology, Redmond Campus, WA Spring 2018

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Skills/ Programs

Adobe Photoshop

Adobe Premiere

Autodesk Maya

Zbrush

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Team Collaboration

Proactivity

Communication

Time Management

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Visual Development

Character Design

Environment Design

Illustration

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Painting

Life Drawing

Animation

Storyboarding

 

© 2016 by Brenna Johnson. 

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